Johannes Keczan
Reference game: Sheepy
Engine: School-provided custom engine (TGE)
Time: 12 weeks (half-time)
Team size: 14 people
Player movement
Gameplay Mechanics:
Audio implementation
The closer you got to the bell tower the louder it became. Also made the door open with camera shake. I’m very proud of the overall sound design here.
I made the wisps move in unique patterns to make them more alive (the wisps indicated how many jumps you had).
Nothing special but some added polish