Johannes Keczan

Group Projects

3D Platformer

Contributions:

  • Complete 3D player movement
  •  Gameplay mechanics: Bouncepads, timed button events, 2D camera sections
  • VFX implementation

Diablo clone

Contributions:

  • Player combat
  • Gameplay mechanics: Health/rage/xp, scripted event
  • Game managing: Saving stats, loading different scenes
  • Audio implementation
  • VFX implementation

2D Platformer

Contributions:

  • Player movement
  • Gameplay Mechanics: Crushers,  jump refill, falling platforms, scripted event
  • Audio implementation
 

Top-down Isometric

Contributions:

  • Player combat
  • Gameplay mechanics: Doors, levers/buttons, health pickups, breakable objects
  • Scenemanaging
  • Audio implementation

Endless runner

Contributions:

  • Audio design and implementation
  • UI implementation

Mobile puzzle game

Contributions:

  • Camera
  • UI implementation
  • Game feedback, VFX
  • Level transitions